28.08.2003

Papilonija

Posted by db @ 12:00
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PapilonijaThis is a 3D maze game that uses Renderspace’s nice 3D engine and it’s basically a first person non-shooter. You play the part of Papi, SKB’s mascot in the form of a piglet with wings, trying to collect enough money to buy a ball, a skate-board or a bicycle, while avoiding the city traffic.

I was just supposed to provide a simple Flash to count points, but in the end I had to handle the whole logic of the game based on the 3D engine’s collision messages.

At first, it was meant to be a CD-ROM and web based game, but there were so many problems with the 3D plugin and ultimately because Renderspace never renewed the plugin’s certificate, it was only done as a credit card size CD-ROM that was handed out as a present at the bank.

URL:

http://papi.skb.si/papijeve_igrice/

Producer:

Renderspace

Client:

SKB

Execution:

CD-ROM version - Standalone Capsule application containing embedded Portex 3D engine and Flash 6.
Web version - Portex 3D plugin and Flash 6 communicating through Javascript.

Status:

Online (standalone version only)

Involvement:

  • Game logic
  • Flash programming

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